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idk -- random wave-based game v4.4 (huge update!)

NUNumerousUselssCode•Created September 18, 2021
idk -- random wave-based game v4.4 (huge update!)
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Instructions

~~~~~~~~~~~~~~~~~instructions~~~~~~~~~~~~~~~~ use your mouse to move the character, avoid the bad guys arrow keys to shoot space to show your stats (heart means hp, sword means dmg, 5 circles means shot rate) pick up power ups on the pedestals pick up pickups like hearts and swords to gain stat boosts ~~~~~~~~~~~~~~~~item effects~~~~~~~~~~~~~~~~~ blung (looks like a dice) gives +5 hp but bigger hitbox wernk (looks like a wrench) makes you deal 20 recoil dmg instead of 5 when hit but makes you take x2 damage, also piercing shots jeebers (looks like a dagger) makes you throw boomerang daggers that return to the player, you have +1.5 hp and +0.5 damage added as well. jabbefling (looks like an arrow) summons a following jabbefling. when you're near to it, it deals 0.1x your damage and follows you. when far enough, it will stop following you and deal your damage. when it hits an edge, it will stop for a moment before returning to you. still allows shooting, but decreases your range by 1 buddr: damage multiplier way down, but shot rate WAY, WAY UP! originally was supposed to be a glass of milk, but ended up looking like a glass of melted butter so i went with it xd ~~~~~~~~~~~~~~~~pickup effects~~~~~~~~~~~~~~~ heart: increases hp by 0.5 sword: increases damage by 0.2 bullet with yellow lines out the ordinal directions: increases shot rate by 0.5 long spinning bullet: increases shot range by 0.2 ~~~~~~~~~~~~~~~~~~enemies~~~~~~~~~~~~~~~~~ reddy: follows you slowly minegrayne: immobile, makes 3 migraynes when destroyed migrayne: an absolute migraine with its spawn mechanics and speed! luckily it has low hp and dmg blockbuzzer: dashes at you in the cardinal and ordinal directions every few moments, starts spawning beyond wave 3 shotty: shoots slightly inaccurate projectiles at you, starts spawning past wave 5 ~~~~~~~~~~~~~~~~~~bosses~~~~~~~~~~~~~~~~~~ jerry: a very quick boss that summons mini versions of it, has 50 health. ~~~~~~~~~~~~~~~~~~credits~~~~~~~~~~~~~~~~~~ s_scraps - base game and some amount more than half of the versions NumerousUselssCode - other portion of the versions and a few concepts ~~~~~~~~~~~~~~~~~changelog~~~~~~~~~~~~~~~~ -added new item "buddr" -added shot range stat -added damage multiplier stat (no way of obtaining it, only way to change it so far is the new item "buddr") -nerfed blockbuzzer speed -buffed migrayne speed -added shotty! bit bugged tho. -unnerfed jabbefling, removed the thing where you can't shoot so you'd have to be crazy to take it. downside is that it decreases your shot range now so yea -changed thumbnail, made the waves text white in colour so that you can read it and appreciate it ~~~~~~~~~~~~~~upcoming features?~~~~~~~~~~~~ -most likely we'll start having some enemies not spawn AFTER certain amounts of waves and narrow it down to newer, more difficult enemies -more debug commands -summaniac boss -shotty enemy -bob enemy? -probz some dps focused item -some references to both s_scraps's past games and NumerousUselssCode's past games in item form (concepts: mortus item that makes you shoot spreaded shots and have a huge stats boost when on 1 hp or less (reference to s_scraps's Fanmade Terraria Bossfight), an item that adds a cube with the wrong physics who shoots for you (reference to NumerousUselssCode's Wrong Physics), etc)

Project Details

Project ID571919471
CreatedSeptember 18, 2021
Last ModifiedSeptember 18, 2021
SharedSeptember 18, 2021
Visibilityvisible
CommentsAllowed

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