This is a simple adventure game engine that randomly loads a world that saves the location of every object. You can change the world size in the editor. (Average: X=231, Y=189) Arrow keys and "wasd" to move around. Click on a block to change it. Enter to set speed (5=average) R to set position back to 0, 0 Space uses your sword in the direction of the player.
Similar to mendacity, I think I will use this engine to create a game in another game engine. That mainly means I may work on some designs for it here. So the main idea of this engine is that you can remove the random world generation and manually create your own world for players to explore. You can change the look and spawn rate of each tile in the editor. (I left some of the previous world generators in case you want to see the process of creating this engine.) All credit goes to me.