The Chaotic Siege Continues... RULES: Don't Be OP You Can Add/Remove Music Reserving Remixes Is Ok Say "Remixing" When Remixing Do Not Remix If Someone Has Already Said "Remixing" Also Try To Use Presistoric Weapons. Defenders: D1amond: Just Shoots At The Cave When With A Sling Shot, Has A Chance To Fire 3 Rocks. Ozzie the Dragon-Cat Throws energy balls, and will occasionally heal the door. Whisper Makes a shockwave that seriously damages cavemen, but must recharge after doing the shockwave NOTE: Whisper's tail tip and eyes goes from red to orange to yellow. Robo Gunner: Shoots Robo Gunner Bird: Shoots, and has a half health panic mode. Enemies: Cavemen Clubber: A Basic Foot Soldier With A Club, 100 HP Cavemen Slinger: A Basic Ranged Unit That's Faster Than The Clubbers, 70 HP Cavemen Shielder: A Tanky Unit That Blocks Projectiles But Is Quite Slow, 250 HP Cavemen Rusher: Rushes The Door, Dealing Small Amounts Of Damage. 40 HP Cavemen Tank (BOSS): The Cavemen Army's Biggest Guy, Dealing Lots Of Damage To The Wall, But With A Slow Attack Speed. Knockback Immune. 500 HP
It's Evening Now (Visual For Now..) Added A Boss And An Enemy. Nerfed The Bird. Slightly Buffed D1amond Increased Reload Time For Whisper.