If you saw Primer's YouTube videos for Natural Selection, you should know everything about these simulations. Else, here are the simulation instructions: · When started, about 20 blobs are created (the reason they are circles is because it's 2D) · If a blob fails to find food without running out of energy, it will die. · If a blob finds at least 1 piece of food, it will survive. · If a blob finds 2 or more pieces of food, it will survive and also replicate, adding another creature to the next day. · The energy cost depends on 3 traits: · 1. Speed Each time a creature replicates, the new creature will have a chance to have a slightly higher or lower speed due to mutation. Speed lets the creature beat other creatures to the food, but speed causes the creature to use more energy. That creature might not find food before running out of energy. · 2. Size Interesting thing here is that bigger creatures can eat smaller creatures if they are at least 20% larger, and fast enough to catch up. · 3. Sense Each creature has a certain range to see food, smaller creatures, or bigger creatures. Once it sees the stuff, it does it's action. · The energy cost is it's sense range + it's size³speed² (when variables are toghether that should mean they are multiplied (like size and speed)).