Double click the flag to start! You are the manager of a young planet. You need to create nearly perfect conditions for your planet. Let the population count reach 0, and you lose! SHOP AND GEOPOINTS You make GeoPoints through your population and life points. The more population and life points you have, the faster you can make GeoPoints. Press the four icons on the top to change which section of the shop you are in. POPULATION Your Population is the most important meter. The only way to lose is to get your Population down to 0, but make enough mistakes or ignore something important and it's easy to fail. Keep this meter up by buying more population! The Record Population is represented by the crown. To beat the Record Population, the Danger Level has to be "Caution" or "No Danger." LIFE (PLANTS/ANIMALS) Buy Life Points to increase your GeoPoints over time. Life Points are affected exactly the same way as population. You earn more GeoPoints the more Life Points you have. You cannot have more than 500 Life Points. WATER Another super-critical meter, if your Water is below your Population, your people will die more quickly. Keep your Water level above your Population! (Note Life Points are affected in the same way Population is, so everything will suffer from a lack of water!) TEMPERATURE The further away the Temperature is from 60, then the more your Population will decrease. Use the Temperature Increase/Decrease options to make sure that your population is in the right environment. DISEASE Later in the game, your Population can suffer from Disease. The more Population you have, the more likely it is for you to have Disease. They will die much faster in this case. In the case of an "Outbreak," just use the red plus sign ("Cheap Medicine") under Population. But in a "Pandemic," the Cheap Medicine won't work enough. Use the gold plus sign ("Good Medicine") to cure your dying population! DANGER (Why is the danger meter so high?) The danger meter could be high for a variety of reasons: your population could be critically low, you might not have enough water to support your population, the temperature might be too low or too high, or your population may be suffering from a disease. Experiment around to see what fixes the issue...before it's too late!
Please comment any glitches! Let me know if it's too easy or too hard. If you're curious about why the Danger meter is high, make sure to check the instructions. Patch Notes: v1.06: The time at the start of the game before your population can become affected by disease is less random and slightly longer. v1.05: You can still get Geo Points even if you don't have any Life Points, and slight rebalancing that makes it more possible to get a high score. v1.04: Now you can't get a Pandemic if your population is less than 200. v1.03: Made it so your population record would only save if your Danger Level is less than "Warning." This is to prevent Record Populations to be greater than 2,500 or so. v1.02: Made it so the more people you have, the more likely it is for disease. v1.01: Added Cloud Variable "Record Population" (Represented By Crown) v.1.0: Release