You know the deal, add yourself fighting the Bullworm No rules as usual, but y'know, keep the fight challenging to a degree. (Left some notes btw) Okay well, there technically is ONE rule, and thats to use the damage calculation in the attack sprites so buffs/debuffs effect yours of course accuracy/evasion code kinda optional, you can have some attacks never miss if you want OH, and feel free to nerf Bullworm's HP a smidge, i think i may have set the HP too high... but uhh don't nerf anything else!!!
This took... honestly way too long to make due to my own laziness (and it shows with how many assets i reuse), but it's finally done. Please excuse some jank regarding the turns, idk how to fix it.... >Credit to ATLUS for 90% of everything you see in the project (SMT themed UI, Press Turn System, SFX etc.) >Nintendo for the Mother series and the things related to it here (Mr. Saturn, PSI attacks, some SFX) >Nickelodeon and Stephen Hillenburg for you know, Spongebob >Square Enix for the one Final Fantasy attack i used here (Flare) >SiIvagunner for the very high quality Megalovania and Megalomania rips used for the background music >and hshiff1 for the thumbnail sprite code that i thought was cool