Welcome to the kit reveal for @figgybi123 scroll through the instructions here for the abilities and passives and scroll through the notes and credits for synergy suggestions and the buffs and debuffs he gives and inflicts (Basic) Cat's agility: deal 10 damage to target enemy with a 50% chance to gain evasion up for 2 turns as a basic this has no cooldown (Special 1) RAINING FIREBALLS!!!: deal 20 damage and inflict ability block to the target enemy for 1 turn and deal 5 damage to all other enemies this has a 3 turn cooldown (Special 2) Master healer: heal all allies 30 health and grant them each 1 heal over time effect for 2 turns. this has a 4 turn cooldown (Unique) Can't catch me! this unit has 20% evasion and is immnue to turn meter reduction
these are the buffs and debuffs the unit can inflict and give and also syngery suggestions Evasion up is a buff where the unit with it has 25% extra evasion. (which is your dodge chance of dodging attacks unless the attack can't be evaded) Ability block is a debuff that makes you unable to use special abilitys. (you can still use basics though) Heal over time is a buff where you heal 5 health when it is your turn Synergy suggestions: Toppat clan is high: while none of this units abilitys mention toppats, Sledgetron's lead gives bonuses with max health and advantage Any team is medium and low: this unit works just fine in any team with nothing in his kit giving extra bonuses to toppats