Credit to @-Rex- for the PTE Ultra+. Scroll down for the rules and how to add a character. Please read the rules before remixing. ===== Add Yourself in Boulder Attack ===== Watch as the characters try to reach the finish and avoid all sorts of boulders! Last one to finish is eliminated. The last player standing is the winner. Hover your mouse over a character to see it's name. ===== How to add a character ===== To get your character in the game, follow these steps: 1. Remix the project. 2. Create a duplicate of the Player0 sprite. 3. Replace the new sprite's costumes (except the hitbox) with the costumes of your character (You can add as many run frames as you like for the character). 4. Set the character's name to the name of your character. If you don't do this, your character will not appear in game. 5. Set the amount of run frames to the amount of run frames your character has. You can also change how long each frame lasts. 6. Replace the voice sounds with a voice of your own. If you do not want a voice, mute the voice sounds. 7. Test the project to make sure it works. You can always add more characters. ===== Rules ===== 1. You can only add up to a maximum of 10 characters, no more than that. 2. You can add music, but do not delete any. 3. Do not modify or delete the Player0 sprite, other users need it to add their characters. 4. Please do not mess up the project. Failure to follow the rules will result in an unofficial remix. ===== Boulder Types ===== - Regular (Gray): Pushes the player around. - Spiked (Maroon): Knocks the player out, causing them to respawn. - Ice (Blue): Freezes the player for 2 seconds. - Warp (Purple): Teleports the player to a random location. - Large (Big Gray): Crushes the player on contact. Slower than most boulders. - Hot (Orange): Knocks the player back to start. - Bounce (Green): Bounces off the wall once. - Fast (Yellow): Moves quicker than most boulders. ===== Dinosaurs (Really CS?) ===== Raptor: Walks around the stage and kicks runners. Spinosaurus: Walks in at the finish, and roars. This will cause grey boulders to spawn faster for a few seconds. Stegosaurus: Waits at the finish and when someone touches it's tail, smacks them out, causing them to respawn. This can be avoided if: 1. The player touches the finish before touching the tail 2. The player is in an immune state 3. The player touches a Warp Boulder right before the hitbox is active
Updates: Added Cs893276. His hitbox is the same size as the others by the way. Dinosaurs have appeared! These prehistoric foes may pester characters to stop them from reaching the finish! If this is unnofficial, please tell me how to fix it and I will try to do it right away