Click to progress (again, no arrow key support. :troll:) Mostly a mix of my remaining com. tech projects and personal artwork. BlueTimesSkyrii is my alias pretty much everywhere on the internet now; higher quality versions of some artwork can be found on my DA under that username! 1. Photoshop project about making laser beams. (Should've noticed that half of Examon's tail is cut off, but it's too late for me to fix it lol) Examon's Ambrosius lance; I should make it myself sometime. Original artwork is from Digimon Story: Cyber Sleuth. 2. T-shirt design Illustrator project, which was the last assignment I did for that class last school year. If you couldn't tell: it's Sakuya Izayoi! I also have the design printed. Based on artwork from Touhou 12.3(?), Luna Nights, and Puppet Dance Performance. 3. Artwork of my mute dragon, Hunter (aptly named "Hunter Under The Sky"). The last project I've ever worked on with Photoshop, because my school district actually disabled my CC license... for now. While I'm happy with the lineless cell-shaded art style I tried here, I don't think I'll be doing that again for a while :P 4. Reisen Udongein Inaba, from that digital art process project I made. 5. Woaaahhh, RUI with no background! 6. [Memento Mori.] This is based on a secret in Become Fumo, the funny Touhou ROBLOX fangame. Sadkuya hours. (This was in the digital art process project, but I don't know how many people actually looked at it) 7. Latest digital artwork of mine, "Over the Sky". Made mostly to just refine/improve upon my digital art skills; it's also fun for me to think of Skyrii just living her life literally above everything else. This should also explain my new PFP for a while.
Liebe - Kitsune² (I've been listening to this track a lot since summer started.) If you read through the instructions for my small explanations on each piece, then let me get straight to the point: I STILL don't trust that people will like what I do. Well, it's more of an issue pertaining to my vector sprites. "Gee Seikatsu" pretty much implied that I had an actual reveal planned for her alongside two dragons named Alyx and Quasi. However, they were finished at a really bad time in my life, and Seikatsu was made later. It's why other sprites like Growlmon-X Crimson and Lupine Dragon Kyoku weren't revealed until SCR V.3, and I wanted to tease their existence a bit. (But all you guys get were .png files I stole from Google. Remember that?) Mid-May-early June was, to put it lightly, really bad for me. To the point where describing it here would be against Scratch's TOS. (If you're that curious, I might tell you if I really trust you and know me on wacky gamer chat.) Part of it was related to my distrust of public perception on my artwork. I just didn't feel that valued, which was especially bad with my vector work. Sometimes it gets overshadowed, but if it isn't, then people steal my sprites despite the constant reminders to properly credit me. I felt like a nobody. My motivation for vector sprites is basically at an all-time low. There's a set of characters I want to finish (related to Ziyronek and Hyuzu), but I've only finished one of three. Maybe I'm just falling behind, but I feel my sprites just aren't that impressive anymore. I focused more on digital art lately partly due to that. If that's really the case, tell me what to work on. I've stuck with a consistent vector art style since 2019, but I don't feel ready for a major change just yet. (I still have myself to blame for making sprites based on the obscure franchises, so there's that.) TL;DR: Vector sprite motivation is really low for me because I'm feeling down. Tell me what to improve on.