Cleaned up some unnecessary bits and finished the reload animation. FULL LIST OF CHANGES: Duplicated and moved around several reload costumes to finish the reload animation. Removed the variable 'frames' as it had no use other than adding to potential process speed. Fixed and removed several sound blocks. Removed the 'r' key for reloading as the gun already auto reloaded. Added delay between reload costumes to visualize the reload animation properly. Renamed the sprites because for some reason the SMG's name was 'P99' even though it wasn't a Walther P99 and it was actually a scorpion to my knowledge and renamed the pistol.
Remember, changes were only made for Gun 2