Yet another interesting test project on my test account :) Controls: You can leave him to slide without pressing anything, or use cursor keys to power him left or right :) - Nothing much to see really yet other than that. Info: This is the first time I've tried implementing some of the rigid body dynamics / physics maths into a project that detects collisions using "touching sprite" blocks.Thought it would make for something quite interesting, but it's always tricky to pull it off smoothly.