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Watermelon

ONOneandonly•Created May 20, 2009
Watermelon
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Description

Just click on the watermelon to blow it up. took longer to make than I expected. It took more scripts, too. Hit the green flag to reset. Note: Not all of the pieces are fixed. Only hte one on the right is fixed.(Or follows a specific trail.) I used the Pick Random Number block to randomize the force at which it's thrown, and the distance it's thrown. That only for the two on the left.

Project Details

Project ID535835
CreatedMay 20, 2009
Last ModifiedMay 20, 2009
SharedMay 20, 2009
Visibilityvisible
CommentsAllowed