Click on the watering can to grow a watermelon. When the watermelon has enough plan power it will progress to its next stage. Click on a watermelon to harvest it. What happens if you keep watering a grown watermelon?
This project has been created by the Raspberry Pi Foundation for young learners to develop their programming skills. To make this project yourself go to: https://projects.raspberrypi.org/en/projects/this-sprite-needs-you. To see other projects in More Scratch, go to: https://projects.raspberrypi.org/en/pathways/more-scratch.