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Full Raytracer for Scratch 1.2

CACanthiar•Created November 9, 2007
Full Raytracer for Scratch 1.2
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Description

Link to final image: flickr.com/photos/8915508@N03/548425774 This is a full raytracer written in Scratch that supports ambient, diffuse, and phong lighting, light occlusion and a single level of reflection. Running this program requires a lot of patience since it can take several hours to render the scene with the pen size set to 2. This was a lot of fun to write. I think the Scratch team has done a wonderful job in developing such an extinsible language.

Project Details

Project ID53171
CreatedNovember 9, 2007
Last ModifiedOctober 14, 2020
SharedNovember 9, 2007
Visibilityvisible
CommentsAllowed

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