A&D to-move W-punch S-kick Q-heavy punch E-barrage R-heavier punch T-kick barrage Y-knife throw F-time stop(cant stack the same move) X-dounut(it does not txxdxxeleport you in time stop)
The second dummy cant be damaged by clones(barrage, kick barrage, and knife throw) is not slowed or stopped in time stop. I made The World model myself I made the animations myself I got sound effects and quotes from @The_Permeator I forgot who made the time stop effects