Use TURBO mode to see the image. How I made this ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The ocean uses a base color, and for the lighter areas I used randomness to put the lighter colors such as white and light blue. The color of the sky is interpolated between two colors: one at the horizon and one at the top of the image. The R, G, and B channels are interpolated separately to prevent interference. The sun is a circle. I found out if a point was inside the circle using the pythagorean theorem. The effect around the sun was made with distance, which I found using the pythagorean theorem. The colors were found out using interpolation from the circle to the local sky color based on distance from the sun circle.