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Cooler

TWtwonerds_test•Created May 12, 2021
Cooler
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Instructions

This is actually FPS independent. It uses easings/parametric functions to calculate the exact position of the glide in relation to the timer. The smoothness input refers to which function you want the glide to use. For example, 3 means cubic, 5 means quintic. (I learned logarithms for this so you better thank me lol) oh and run it in turbowarp at 60 fps, it looks exactly the same. :D

Description

Added: • FPS Independance • Varying Speeds • Duration

Project Details

Project ID529741323
CreatedMay 12, 2021
Last ModifiedMay 13, 2021
SharedMay 13, 2021
Visibilityvisible
CommentsAllowed

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