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Scaling test for Alchemist v0.1

KYKylenator•Created May 11, 2021
Scaling test for Alchemist v0.1
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Description

About: This is a scaling and properties test for my upcoming game "Alchemist." Gray Boxes can be clicked Use the scroll wheel to change the scale, or the slider. On a scale of one, one pixel is equal to one Kilometer. The default scale (1:6963.4) means that one solar radius (696340km) is equal to 50 pixels, making the size of the object if its radius is 1 Solar Radius equal to 100 pixels. There are however a few glitches. The minimum size can only be one, but most scale levels require it to be smaller then that. And it's maximum size is only 27000, meaning on a scale of 1:1, it is still not as big as the real sun. Tell me about any glitches in the comments, it would really help Credits: @-Parjos- for their infinite size glitch (I modified it a little bit) https://scratch.mit.edu/projects/331998185/ @SohCahToa314 for their text engine. https://scratch.mit.edu/projects/19568908/ Logs: YYYY/MM/DD 2021/05/13 11:52MST - Fixed glitch where sun would spawn as 1km in diameter 2021/05/13 11:00MST - Shared the project as 0.1

Project Details

Project ID528939066
CreatedMay 11, 2021
Last ModifiedMay 13, 2021
SharedMay 13, 2021
Visibilityvisible
CommentsAllowed