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Sprite Based Raycasting Engine

SLSlickFromMars•Created May 11, 2021
Sprite Based Raycasting Engine
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Instructions

A sprite based raycasting engine! Essentially, a sprite moves around through a 2d version of the maze, and detects the distance from them to the walls. Another sprite draws out a 3d rendered version of your area! Use the right and left arrows to turn, up and down to move.

Description

10/8/2021 - Small tweaks, new colors, and also removed the intro thingy 5/13/2021 - Render distance increased, added compass, added intro, random colors. 5/12/2021 - Posted Project

Project Details

Project ID528922485
CreatedMay 11, 2021
Last ModifiedOctober 13, 2021
SharedMay 12, 2021
Visibilityvisible
CommentsAllowed