Move the stick to move. This is just a demonstration of the square joystick, not an actual game. Want to use it in one of your games? In order to set it up, just put it in your backpack, then put it in the desired project. As long as the project doesn't have any of the following pre-existing variables that could overlap: centerX, centerY, grabbed?, stickX, or stickY, it should work just fine. Customize the "detect keys" block so that it creates the inputs you want, then put those inputs in place of any keys you need to replace. Credit (to who made the joystick, which is me,) is optional.