qqThe cat will follow your mouse and automatically shoot. shoot the circles to gain exp which you can then use to get upgrades.
qeeeeeTotally forgot to post this like months ago, but I just found it and I was wondering if anyone thought it was fun to play. Inspiration from NinjaKiwi's "bloons supermonkey" Verison 1.6 Update ___________________________ --Added a max level cap (level 20). Because it starts at 1, you will only be able to gain 38 skill points in one run [2(20-1)=38]. Once there, no more skill points can be added. --Fixed visual issues --Fixed a bunch of skill tree bugs --Added a warning in the start screen --Gave the same upgrade yet different tiers different logos (beta, might be changed back to where the logo would stay the same no matter the tier) --Removed the skin changer by clicking on the supercat, I have plans for an ability that will change the supercat's skin to tell you when it is activated. --buffed skill point cost for hitbox for ball to 1. Thought two was a little much excessive for just a simple hitbox upgrade --Nerfed bomb cooldown. Ex. without any upgrades, its 10 seconds, However this is changed to 15. The cooldown upgrade will put it back on 10 seconds. --Gave the bomb "ready" state a better look which makes it easier to tell when the bomb is ready to be used again. --FINALLY added a thumnail --Added this little info place where I will put all the latest updates for anyone curious. I might fix it visually with all the text being clumpted together, but as of right now it stays. -Added a "how to play" button in the title screen. This is for anyone who needs a quick run down on how the game is meant to be played and the goals. Planning to finish the skill tree, then finally work on waves.