i was supposed to finish this last month but i got too caught up in school, whoopsie the ai for this lad is here, it's playtested but you might need a slide maneuver to dodge properly: https://scratch.mit.edu/projects/524086198/ these are the first ORM sprites i've made without using other robot master sprites as a base, so i'm pretty proud of it = INFO = Robe Man Weapon: Arcane Chaser Damage from Buster Shot: 2 = WEAPON EXPLANATION = Weapon: Arcane Chaser ENERGY CONSUMPTION: 4 (7 uses) DAMAGE CHART: Arcane Chaser: 3 Small Arcane Chaser: 2 Explosion from Arcane Chaser: 4 Arcane Chaser locks on to the nearest enemy and moves towards them in a curving manner. If it hits an enemy that has less than 3 health, it'll pierce through it instead of exploding. If it hits an enemy that has 3 health or more, or it has already pierced through one enemy, it'll explode on contact with that enemy and split into 3 smaller spheres. These spheres also work similarly to the normal-sized one, except they can't pierce enemies. = CREDITS = CAPCOM for Mega Man Robe Man sprites by me Arcane Chaser sprites by me, except for the trail, which is from MAGMML2 Sound effects from various Mega Man games Music from Mega Man 10 and Mega Man SFR