Trypophobia is a fear of holes. (I probably spelled that wrong) At exactly 1 AM, He'll appear somewhere you can find him (He'll disable a flashlight you have though making him harder to see) and cause white holes to appear in your vision. To send him away, you must look at him, and you will get over your fear of holes. He won't appear for the rest of the night after he's sent away but can be brought back into the night if you see him on the cameras. (Which he will be at after he's been sent away) If you fail to send him away, he will end your run.