This generates terrain based on a randomly generated list of slope values. I don't think this has been done before as normally people use blocks not slopes. The aim is to have a terrain which scrolls seamlessly. --> Instructions: Use the left and right arrows to move around, and explore the area.
Instructions for how to use in your own project: 1. drag the three sprites: stamper, text engine and player to your backpack. Then open your project and drag them from the backpack to your project. 2. The terrain is generated automatically but you can set it manually by removing the generate_terrain block and setting the values of the "terrain" list by hand. 3. To modify the position of the signs modify the sign_positions list. 4. To modify the messages on the signs modify the messages list. (Make sure the order is the same as the sign positions list) -The player sprite can be modified by changing the costumes to a new walk cycle. -The terrain costumes are harder to modify.The aim of the terrain is for it to be seamless so it required me to make costumes for each angle of terrain. Plus a duplicate to stop it getting caught on the walls.