ScratchData LogoScratchData
Back to ScratchGini1's profile

Friday Night Funkin’ textbox engine

SCScratchGini1•Created April 30, 2021
Friday Night Funkin’ textbox engine
0
0
46 views
View on Scratch

Instructions

TUTORIAL ============ Everything you need is in manager, the big if else thing, editing the text is clear.. in “text” lol.. ok this explanation might get long but it’s not that hard when you understand. Inside you’ll find the custom block generate text box the text addition is the text (use % to force a new line), the type.. you don’t have to worry about for now as I haven’t done that yet, it’ll basically switch the text box theme, if u wanna make it urself feel free! Speaker will change the head icon, always use odd numbers, og scratch is 1, bf is 3 and fnf scratch is 5, this is bc If u look inside the faces costumes, each odd number is a face facing right, after it (the evens) are the same face facing the other way, this way you could put 5 for a right text box and the face would face the right way. NEW THING, you can use strings to define faces in face id, go to faces sprite and change the names of them in order, the names on the list is what you put into the face id input, if you want to add more faces with text id's just add more to the end of the list. Speaker side is the side the text box is on, O for opponent and P for player Effect string is a string that contains data for visual effects applied to the text box, if u want to add more effects make sure u add another random effect letter set to 0 or the last one won’t load for some reason. The colon between letter and number is the separator, the commas separate different effects and the semicolon tells the script where to stop reading it c is colour p is pixel m:0 is currently what I’m using as the extra placeholder to allow pixel to run and if it isn’t obvious then the number following the letter and colon is the effect amount. And that’s all I did for effects lol, If you want to add ghost you’ll have to better crop the faces as it’d show some body behind it. you could have anything hooked up to the if else thing that makes the text boxes spawn but I used a button for example, and if you want to add more or less text boxes, More: duplicate the last one, put the ending broadcast into the new last else, change the if number by 1, put it into the previously last else and edit the text box parameters. LESS: take out the last if else, move the broadcast message into the new last else, delete the old last if else and boom. Also the boundaries sprites define where the text will automatically make a new line If you have any questions or there is anything I forgot to mention bc I’m dumb tell me in the comments and I’ll add it before this message. Update log: ========= Fixed W overlap Added cartoon cat and bf, 7 and 9

Description

You can find the scratch fnf credits on my fnf scratch animated project, the text thing, while modified to use clones, is from @al4games and @trublu on https://scratch.mit.edu/projects/12716430/ Feel free to remix but please give me and the people who made typer credit in notes and credits

Project Details

Project ID523727251
CreatedApril 30, 2021
Last ModifiedJanuary 7, 2022
SharedApril 30, 2021
Visibilityvisible
CommentsAllowed