DON'T EDIT INSTRUCTIONS also time is in hours based off of https://scratch.mit.edu/projects/323632021/ by @sammyjb5. USE ARROWS also based off of We Need To Go Deeper. Just like any remix chain, you remix and continue the story. That's what makes it fun. Adapted waterdumb rules: 1. You can only have 2 characters -- your choice on whether they're jokes 2. No natural/unnatural disasters -- Don't do anything catastrophic 3. No aliens 4. Only control your own characters 5. Owner (that's GC_Collabs) can break rules and can let you break rules 6. Don't overwrite slides 7. Don't edit instructions 8. Don't add scripts or thumbnails -- you can add music and fix the music scripts to allow your song to play 9. If you make a player sprite, it must be hidden for everyone else AT ALL TIMES WHEN THE PROJECT IS RUNNING and it must not mess up any other sprites. 10. Don't do things too quickly 11. Only four new slides per remix 12. Remix claims (any comment that contains the letter r) expire in 24 hours. @vmax2019 and @JacobMaris are banned from remixing until they prove they know how to play. Ignore all their remixes. Remix reservations expire in 24 hours by default but can expire earlier. towerdumb rules: 1. Don't do too many actions per slide (no specific number). Don't skip too much time. 2. Don't skip a number and don't repeat a number for the project number. 1, 2, 3 etc. 3. This rule is borrowed from landumb: you must dig into the ground in circles. no trails unless it's a bunch of circles together 4. Your character must build something at least every other remix. It can be something new or an addition to an existing building. 5. Only demolish your own buildings -- but why would you? 6. Don't do anything too unrealistic; use classic basedumb logic. this means don't invent life-saving materials out of thin air. 7. Like in piratedumb, time is in hours
Credits - @GC123456789 @minicollabs