୨⎯ "This game rarely being worked on and is in its Beta stage of development. Most likely will be unfinished until a future date, when I feel like continuing, if I ever will." ⎯୧ ----------------------------------------------------------------- ୨⎯ ⬤ " How to Play" ⬤ ⎯୧ ----------------------------------------------------------------⬤ Press enter to start ⬤ Use the left and right arrow keys to move left or to move right. Up arrow to jump and down arrow to crouch. ⬤ Use X to attack, press C to block/defend! ⬤ Press the left and right arrow keys + X at the same time to use your character's Special Move. ----------------------------------------------------------------- ⬤ 6 Characters so far ⬤ 4 Background Stages so far ⬤ 2 Gameplay Modes - Freeplay and Training (Story Mode is being worked on) ----------------------------------------------------------------- ୨⎯ ⬤ " Abilities " ⬤ ⎯୧ ----------------------------------------------------------------- Scratch - Can fire a fast fireball attack, can crouch and has a short ranged melee attack. Gobo - Throws himself at the opposing enemy instead of firing, can crouch and has a short ranged melee attack. Pico - Can fire a fast sound-wave attack, can crouch and has a short ranged melee attack. Giga - Can fire a slow green attack, can crouch to turn giant and has a short ranged melee attack when normal size; a long ranged melee attack when large. Nano - Can fire a fast spinning attack, can crouch to turn smaller and has a short ranged melee attack when normal size; a short ranged but fast melee attack when small. Tera - Doesn't have a special attack, can't crouch but is faster than other characters and has a long ranged melee attack. Pyro - Can fire a fast fireball attack, can crouch and has a short/ medium ranged melee attack. Aqua - Can fire a slow water-skull attack, but it gets thrown at a 45-degree angle, which makes it hard to hit the opponent; if the attack does manage to hit the enemy, the enemy will be poisoned! Can crouch and has a short/ medium ranged melee attack which brings an ice stalagmite out from the ground.
Inspiration and music from Street Fighter II, Capcom Game designed and coded by me Scratch for characters like Scratch Cat, Gobo, Pico and other sprites and characters. Pyro and Aqua characters made by me ----------------------------------------------------------------- ⬤ If the movement feels a bit sticky and slow, hold the down arrow down while walking or jumping - it may also increase walking speed. ----------------------------------------------------------------- Bugs/ Fixes/ Updates: Version ~ Beta 2.4 - JAM PACKED! Adding options menu, minigames, special moves, finishing up story mode, making the CPU choose Aqua, and adding a new character! Added Hotland background; changed the world map background and adding Underwater soon! Version ~ Beta 2.34 Patch - Fixed thumbnail glitch Version ~ Beta 2.34 - Adding a new background, extras (like minigames and options) and a new character, Aqua - story mode will be public after the beta. Version ~ Beta 2.33 - Menu completely finished, added Pico's winning animation and ADDING BLOCKING DEFENSE! Version ~ Beta 2.32 - Added and still fixing the new menu! Version ~ Beta 2.31 - Added a winning animation for Pyro and Gobo, the others will have theirs soon. Some design changes for the menu and the CPU can choose Pyro. Version ~ Beta 2.3 - Added Tera's CPU and the new character Pyro, with a cool trail effect! Version ~ Beta 2.23 - Added a winning animation for Scratch, the other characters will also have one soon. Fixed Tera and adding her CPU. Released the "Scratch's Ship" background and added parallax mountains and a water splash death animation. The background was originally only available in the unreleased Story Mode. Version ~ Beta 0.2.2 - Added Giga, and Nano and Tera. Giga, Nano and Tera are playable in-game, but the CPU cannot choose Tera yet. (Tera has a crouching bug which will be fixed soon) Version ~ Beta 0.2.1 - Added a stage select screen, fixed some bugs with it and added a new stage, the fighting arena ring. Version ~ Beta 0.2.0 - Story Mode aspect not complete, whilst Freeplay and Training mode is. The project finally gets released to the public, with a timer, healthbars and fixed the "Gobo Spin" bug. Version ~ Beta 0.1.9 - Added Pico and an AI to the CPU, fixed some special move bugs.