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Part 8

SQSquare-Code•Created April 19, 2021
Part 8
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Description

Controls: [ 0 ] - to enter editing mode, click again to gameplay mode [ 1, 2, 3, 4 ] - Change tile item, click multiple times for different tiles. (Only In Editing Mode) [ E ] - Eyedropper, hover a tile u want then paint. (Also In Editing Mode) [ L ] - Make a copy of the previous level Level 1 -> Level 2 (Only In Editing Mode) [ R ] - Reset level, can change the width and height of the level and clears the level. (Only In Editing Mode) [ G ] - Spawn Goomba!!! Look at Parts before this one, if u haven't already. 1: https://scratch.mit.edu/projects/488210298 2: https://scratch.mit.edu/projects/490112837 3: https://scratch.mit.edu/projects/494578584 4: https://scratch.mit.edu/projects/498153775 5: https://scratch.mit.edu/projects/501785943 6: https://scratch.mit.edu/projects/508911926 7: https://scratch.mit.edu/projects/511367945 Use the Arrow Keys OR, WASD to move Mario! ----------------------------------------- What I added ---------------- We learn today how to incorporate an enemy sprite into our tiles scrolling platformer in Scratch. We get to reuse a lot of existing Mario scripts making our life considerably easier, but code up Goomba's movement logic. We also script things so that Mario can bounce on the enemy's head to take them out. Enjoy! Plz ❤️ and ⭐️ if u liked it or found it useful :) Don't forget to follow me ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ Credits Huge thanks to @griffpatch_tutor for the original project. Vid - https://www.youtube.com/watch?v=Lzdz-lVQpcQ Sprites are from Super Mario Advance 4 ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ ❖ Tags #scrolling #tiles #tutorial #editing #controls #editingmode #savegame #enemies #coins #spawnpoints #square-code

Project Details

Project ID517789963
CreatedApril 19, 2021
Last ModifiedJune 10, 2021
SharedApril 19, 2021
Visibilityvisible
CommentsAllowed