(THIS GAME IS NO LONGER RECIEVING UPDATES) WARNING! as of 4/30/21.1, level 10 is very laggy! (I was able to calm down the lag so you could actually play the level. It also might just be my computer :/ ) I will add levels in the future! (touch portal to next level, key P to previous level) Space: change between light and dark Arrow keys to move (^ to jump) levels 1-9 complete I'm moving the edits to Notes and Credits because I feel like it would be better there.
Credit to @griffpatch_tutor for some platformer codes Song: TheFatRat, Origin Sound Effects by: Scratch Art by: me ;) Milestones: (4/19/21): first released (4/29/21): 1000 views! (4/29 or 30/21): 26 notifications over night and 30 likes/favs! edit (4/19/21.1): Added a 2nd 'level'. You can now click buttons 1 and 2 to switch between the two. 3 also works, but as of right now, its a blank void. Edit (4/19/21.2): Made Leliah faster and added music Edit (4/20/21.1): added a third level. click 3 on your keyboard. Edit (4/20/21.2): added spike and sign. The sign does not yet have a function, but the spike works. Edit (4/21/21.1): gave signs a function and got rid of the original tip. Edit (4/21/21.2): Added more signs and allowed to mute sound effects. also made the fall rate slower so its easier to get over spike. Edit (4/21/21.3): Added a 5th level. Edit (4/23/21.1): After a day break, I decided to come back by adding level 7! (don't ask why I skipped over #6, i think it was an accident) Edit (4/23/21.2): added particle effects Edit (4/23/21.3): Messed around with where you spawned when switching between the numbers. Edit (4/26/21.1): After a long weekend break, I came back with the 8th level! (still haven't worked on 6 :P.) this one is a reference to the original Light n' Dark concept, as it was the first level in that game. I might release the original as it is to show the concept of the game. Since this game has almost reached 10 levels and the most I can do with the numbers is 10, then I might have to either add a level page or make more complicated coding using letters. Update (4/26/21.2): started working on an achievement system. Update (4/26/21.3): Added a somewhat working achievement system along with 1 achievement on level 3. To access the achievement list, press and hold the 'z' key. Edit(4/27/21.0): My plan for today is to actually work on level 6 and get rid of the whole pressing numbers to access the next level. I also plan on making this game have a mobile option Edit (4/27/21.1): Added level 6 (finally). I am attempting to make an achievement system for this level, but its not working. Edit (4/27/21.2): Added a portal that switches levels instead of using number keys. also, thanks for 10 ❤️ & ⭐️!!!!!!!! My next plan is to make this mobile-accessable before adding more levels. I might swap level 6 with 8 because 6 is harder than 8. Edit (4.28.21.1): Started working on a mobile mode and added a light/dark button. I plan on making a previous level button and a jump button. Edit (4/28/21.2): added a previous level button. all I need to do is mess with movement and add a jump button and mobile mode will be complete (i think with probably a few minor bugs). Edit (4/28/21.3): finished movement and jumps. I will test this game on my phone to try to find bugs. (ok so it is really hard to play on mobile so i might add arrow keys) edit 5/29/21.1: removed the mobile feature (ill make a separate game for mobile) and started working on level 9 along with a cut scene. Edit (4/29/21.2): added more to the cut scene but am still trying to work on level 9. There have been reports of game crashing/breaking on level 2, so I will try to fix it (it works fine for me :/ ). It may be the achievement system so I might just scrap that idea for now and work on the actual game. Edit (4.29/21.3): added more sound effects. Apparently, levels 2 and 7 aren't working properly for some people. they seem to be working fine for me, but I'll try my other computer later. Edit (4/30/21.1): finished level 9 (its still really lagy because the variable keeps changing since there is no 10th level yet) Edit: (5/4/21.1): May the 4th be with you! After a 4-day-weekend, I decided to hop right back into this game! My main goal was to try to eliminate the lag on level 9 and 10, but I only limited it. I might have to make more changes on my home computer because I'm not sure if level 10 lets you switch yet. It might be as simple as I didn't add the level 10 change thing on 2 sprites (basically copy and pasting a short code). I'll figure out what it is by the end of the day! Edit (5/4/21.1(2): So the 10th level is completely playable, its just laggy on my side (idk if it is for you guys). This isn't really an update to the game so I didn't mark it as .2 . I have no idea why it is so laggy. It is the same portal code as all the other levels (I mean that literally!) Maybe it is the extra 'gravity' code.