https://turbowarp.org/515295088?interpolate WARNING: Please play using the TurboWarp link above! It is pretty much necessary! I will explain why below: Ok, so this is the beginning of a project I may go through with where I make a Doom-like game using a raycaster. Because I need to set the raycaster up for complex features in the future, it requires a lot more computational power than other raycasters even if they look similar right now. Additionally, the "interpolation" option in TurboWarp allows for a huge FPS boost. Oh right! Controls! WASD is to move and arrow keys are to turn.
Completely by me. Note that the lighting is really bad right now and I am planning on fixing that in the future.