***Instructions*** E- Inventory SPACE- Place block when crafting WASD - Move around W/SPACE- Jump Left Click- Mining and Puunching *** latest Update --> Bug fixes l Herobrine hidden in caves and generate strongholds new background can make gold blocks now haves creative mode it may be hard to go to the block inventory : \ ZOMBIES and end portals in the strong holds emeralds. creepers might spawn at night about a 2% chance. Sorry I have been gone so long my computer was offline. My favorite thing I added RUBIES. I'm sorry if you cant find any rubies they don't generate they really rare and can be found near bedrock. Mob spawners VERY RARE CHANCE THAT YOU WILL FIND ONE *** *** Keys B - Creative mode Space - Survaival mode 0-9 - Change Block Type Click - Mine or Place block WASD or Cursor keys - Walk/Swim Left, right, up and down E - Open Inventory, or a chest/crafting table/furnace if the cursor is over one when pressed. E again to close. Space - drop a single tile from a stack while dragging or pick up a single block if held when mouse clicked. Apologies to those who think there's too much minecraft in the world. It just happens to be a rather useful example to tiled gameplay taken to the max. So there you go. *** History *** So what started out as a little break from Scratchnapped to test a new approach I'd thought of to tiled scrolling has now swelled in to another hefty project, which I have to say I am enjoying immensely, a 2D Minecraft Clone! To achieve the scrolling, unlike in scratchnapped, I create a grid of sprites (whether the tile has something there or not), and as the sprites move off one side of the screen I swap their costumes and move them to the opposite side... It's probably the fastest way of moving an entire screen of tiles that I have found thus far... How do you find it?
diamonds=rubies gravel=uranium ore iron=copper furnace=nuclear furnace tnt=nuclear tnt leaves=plum, apple, and orange leaves cactus=lush cactus torch=ruby torch many more texture changes! I really worked hard on this so leave a heart and star! V. 1 re-textured all in-game blocks V. 2 re-textured inv blocks and changed the furnace flame to green V. 3 edited furnace arrow, removed pig, added muddy pig V. 4 added new UI (green re-textured wood V. 5 added tranquil music ( witch was harder than it looks because of garbage trucks, birds, and parents) music from here https://scratch.mit.edu/projects/513141736/ V. 6 added amethyst, removed gold, matched tile bucket textures with the inventory texture V. 7 removed coal, added nuclear fuel, added nuclear fuel ore, removed sugar can, added cat tails, changed charcoal texture to match the inv V.8 changed coal inventory texture to be green like its tile texture