**DOWNLOAD AND RUN IN TURBO SPEED IN PRESENTATION MODE TO REDUCE LAG!!** This is based on Bisonic's version of Keroro645's Project, now modifyed for only ONE SPRITE and TWO SCRIPTS (one for the movement based on the arrow keys to reduce lag for movement so it senses you pressing all the time not just a fraction of the time and one for the actual drawing and pointing towards mouse and going to the new X and Y, it wouldn't be as good if it was condensed into a one sprite/one script version but I COULD do it still.) In a comment on Bisonic's remix, keroro645 says (as a reply to Bisonic's reply to their comment,) "I think its simple, but It takes a lot of sprites, unless you can use a one sprite one script thing." And now I have used a one sprite two script thing. online, it might not be as efficient, and you might be able to see it filling in the person, I don't know yet until I have shared it, but offline, it is a little laggy in normal both in editor view and presentation mode but in Turbo Speed you can see only a little flickering in the editor view if you don't click and drag scroll bars or anything for a second, and almost completely flicker-free in presentation mode! I left out the gun because ONE: I thought it really didn't look that good and TWO: the layering would have presented a small problem and might have slowed down the process to much so... yeah. also, this engine will work if you replace the costumes with any 3D format costumes in the style of the Person's costumes (but you have to also import the y-additions list data or just enter it in but delete the old data and costumes also) no matter how many costumes though too many could slow it down.