ScratchData LogoScratchData
Back to Valgards's profile

[AY] The Treasure Room (2)

VAValgards•Created March 20, 2021
[AY] The Treasure Room (2)
3
3
71 views
View on Scratch

Instructions

Uh oh. It's not bananas being robbed anymore, it's precious jewelry... Nonetheless, you gotta help us out! Unlike my RPG AYs, I actually want this project to be remixed in a straight line. (Like, you remix the latest remix of this project, not any other.) As the project receives remixes, a Developer Update will be dispatched. After a couple more, a Final Update will be released. Rules are pretty much the same as the last collaboration I did. Don't be OP, don't delete stuff unless it's unbalanced, feel free to buff/nerf assets or create new enemies/objects, ect. ----------------------------- Almanac ------------------------------- Enemies: Emerald Snatcher A weak and generic footsoldier. Despite their name, they like to steal other things as well, so don't let that mislead you! Rage Snatcher A considerably bigger threat. They have plenty of health, and are much quicker than emerald snatchers, despite their size. Be careful! Fast Snatcher: Runs considerably faster than other snatchers. Fortunately, they don't seem to care about their own safety, so these guys are fairly easy to take out. Shielder snatcher : The Verian army really needs funds, so they send some of their troops helping the snatchers to steal some jewels. The shielder is pretty sturdy and resist well most attack. Get less knockback from opponent and attack well. Characters: Weak Guards Obviously not getting payed enough for this. They throw their batons at invading enemies. Damage is minute, but does have knockback. ShootyBot 2.0 A fabulous creation created by a receptionist at a heavy armour production factory. During phase 1, it fires bullets from one end of the vault to the other, and when all barriers have been destroyed it enters phase 2, dashing to random places and producing shockwaves that damage the cell reproduction of enemies. McStabs An odd sentient white circle with apparent anger issues. He likes to stab. It's in his name. Can endure a lot of damage, but once he's out, it's curtains for him. Bake Returning from yet another hiatus, Bake uses a powerful crossbow to deal heavy damage to the enemies. He can also fire volleys of arrows, and has a chance to fire piercing laser beams. Winter Dog Another doge who somehow found his way into Scratch. Throws weak snowballs rapidly. The snowballs can slow down enemies, and deal minor knockback. Winter Dog can also fire volleys of snowballs and also fire several snowballs at once. He has two special abilities. His first ability activates whenever he gets hurt, spewing snowballs everywhere damaging all nearby enemies. His second ability activates when a barrier is destroyed. Winter Dog will rush to the broken barrier and attempt to kill any advancing enemies with a non stop barrage of snowballs. Objects: Treasure Your goal is to protect it. Starting off, the vault only has 10 pieces of treasure, but 1-3 pieces are awarded for each wave cleared Barrier Heavy barriers constructed to protect the vault's treasures, even fitted with lasers from maximum quality. Unfortunately, it's actually quite weak. AutoTurret V : These automatic turrets, repainted to match the vault, will fire at the snatchers. Unlike other person, it will actually target the snatchers instead of firing randomly, which can make them have some times between each attacks. Can be destroyed.

Description

Added turrets, and one enemy. I wanted to add a sniper, but I will add him when someone will found a way to reduce the huge lag

Project Details

Project ID504590010
CreatedMarch 20, 2021
Last ModifiedMarch 24, 2021
SharedMarch 24, 2021
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root