Professional vector artists hate her! Learn how to get good at Adobe Illustrator in just two weeks. Left/right arrow keys to navigate. Original image is shown after the illustrator versions I made. I obviously didn't make the original artwork, only the vector traces. Explanations: (I actually have a few more projects we had in the beginning of the class, but they're uninteresting) 2. Monkey head trace, the first serious assignment in our class. 5. Toronto Blue Jays logo trace. The assignment was to make a sports logo vector. Colors are slightly different from the original image I used. I don't really watch sports, I'm just here for the mascots lol 6-7. Toronto Raptors mascot trace. 100% accurate colors and near-perfect trace. This went unfinished for a week until today, I only submitted the Blue Jays logo. (This mascot is SCALIE BAIT) 9-11. Timeskip Miki Naoki vector trace. The final Illustrator project, and it would be printed out, so I gave it my all here. Here's where the compression really gives up haha. The text in the top-right is just there to be faithful to the (English version of the) original art. Also, the final version of the trace is slightly off the original artwork as I resized it later on. 13. Layer proof. Certain parts are separated into their own layers for my own convenience. Through sharing the one with some of Miki's layers, I learned that some people do flat colors on multiple layers...
If you seriously can't tell what program the vector traces were made on... I'm sorry. The Ending Has Lots of Coffee - Digimon Story Cyber Sleuth The monkey head guide and overall tutorial for it is by Jason Secrest on Youtube. The original Miki Naoki artwork is by Sadoru Chiba (School-Live's artist). I don't know who made the Toronto Blue Jays or Raptors mascot/logos, I just got them off from Google Images. They did a great job with the designs though! Maybe this will explain my inactivity lol These were fun but tiring, it sort of burnt me out from doing my own vectors on Scratch. Well, good thing I finished some major SCR V3 features this week! The traces in their original quality might go on my DA later. Maybe when I have more free time and release SCR V3, I'll do more wacky things on Illustrator, but with my own ideas. Heck, I've even considered somehow making my sprites forwards-compatible on it (though I'll have to upload them through Inkscape first).