October has begun and Monsters are coming from the forest! We have to protect a Cauldron for some reason... The Monsters dislike candy. So use the Halloween candy as an advantage! --MONSTERS-- Skeleton: A spooky skeleton that will send shivers down to anyone's spine. They have average health, and speed. They often come in groups. Jack: October's perfect Foot soldier! Their spikey thorns make them do more damage! Frank: The Halloween's Juggernaut. Very tanky and does heavy damage. But has a delay before attacking. Blue Skeleton: A skeleton covered with an odd blue alloy, granting it the ability to move considerably fast. They're 3 times stronger than normal skeletons, and they attack really quick, so be careful...! --DEFENDERS-- Marcus: Throws bombs that are filled with yummy sweets! The bombs do splash damage! Bake: Can shoot rockets which explode into shrapnel. Also charges with his sword and summons powerful beams. Assault puncher : Here because we promised him to pay him with candy. Can punch hard incoming monster, but doing that expose himself. He have a certain number of resilience that can go down every time he attack (only one chance out of 2). Good against skelly boi, but not very much against Frank Assault trooper : Your local shotgun dude, except he shoot candy instead of bullet. Good damage and small knockback effect. Very useful against jack 'o lantern Jake: Throws candy at enemies. Unfortunately, Jake isn't a very good thrower, so his attacks are only effective at close range. Aubree: A somewhat distant friend of Jake. She doesn't attack much, but when she does, she can deal plenty of damage to the hordes. Preferably, she likes to comment on what's happening. --OBJECTS-- Cauldron: The Cauldron you found in the forest. Defend it or the monsters win!
things are heating up. __________________________________________ What's New? [+] Added Jake. Added Aubree Added Blue Skeletons. Added a new song. __________________________________________ What's Changed? [-] Enemy death animations made quicker. Fixed enemies doing an attack animation upon death. The cauldron is behind everything now. Assault Trooper starts out behind everyone. The cauldron has a new hurt sound and animation. More gradients added to the background. Animation of Marcus's bombs improved. Fired M&Ms are in front of everything. Max enemy spawn height reduced slightly. BE beams are in front of everything. ___________________________________________ What's Buffed/Nerfed? [=] Cauldron health decreased to 4500. ___________________________________________ What's Removed? [!] Some songs that didn't fit have been removed. ___________________________________________ I know i'm late to this, but, whatever. Yes, Aubree is a new OC. Haven't really made a backstory for her, yet, but she's still being developed currently. Sorry if Aubree's continuous ranting gets a little annoying. I made it so that she'll start saying new phrases depending on the Cauldron's health, which gets rid of a little repetition. Sorry for not changing much compared to the other project's I viewed. Just couldn't really find anything more that I wanted to change. Anyway, enjoy.