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Chapter 3 [AYRPG] fighting the golem!

VAValgards•Created March 16, 2021
Chapter 3 [AYRPG] fighting the golem!
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Instructions

Say remix if you remix. You can still create other remix if you want. Also, if you add a character, try to make him come from somewhere, except if you remixed before with an OC, since this OC is supposed to be behind the door (you can still bring another OC) Try to make your character not big (IMPORTANT), and let a space between characters. Max stats (you can go further, but please balance) : Max health : 800 Max normal damage : 250 (remember that 250 still pretty powerful for a normal attack, so try to balance) Max rage damage : around 600-800 Max healing : 60 Character : Bill the mutant "leader" : Bill is a very though warrior, focused on ranged damage and high health. He only have offensive choices, and 1 melee, which isn't handy when it comes to deal with shields. He can use his rage attack when have 50 rage, but it's way weaker than any rage attack. The adventurer : The adventurer is a all rounded warrior, depending on RNG for most his moves. His attacks can deal pretty great damage if lucky enough. His rather small HP is makes him rather fragile. His melee attack come in three variation, having more or less crit chances. Leader effect (bill) : furious will Every beginning of turn, all of the members of the group get an additional +2 rage. Boss : The golem is an ancient guardian of the temple, having a massive HP pool and two arms that can act independently, and both each turn. This makes him a rather hard to fight foe. His knuckle hand is focused on pure damage and have a grab attack, and his magic hand is focused on ranged fire, as well as having a powerful shield move that blocks projectiles. When coming under 3500 hp's, the main body will also have an additional laser move each turns.

Description

Chapter 3 finally here :) As well as skippable intro. Fun fact : I shared it then realized I forgor the death animations of the good guy. It's now fixed :D Keep the whole thing smooth when remixing and adding a character. If you want your OC to attack after Bill, use the broadcast and wait block. Characters are made by me. If you want to use them, ask me first, and of course credit me. Credit crew : @Mr-Ant9 for inspiration and for doing amazing AY project. I've also been inspired for the main engine, except this time I still made it myself (but the code is like highly similar) @Weird_dog, @SpideyPlayMinecraft and @Thespideroi for also making AY rpg. @Thespideroi again for some very useful code. The HP bar code as been taken from @Tezereth, but highly redesigned due to me wanting cool numbers (numbers design made by your truly) Music used : Song 2 and 4 from Heroes and Castle 1 I don't really know where the three others song come from, but I know I took them from the game "Doge defense" made by @Weird_dog (really cool, you should check out) 3 days I worked on this game for three days after several months of not doing it and now it's done how did I did this

Project Details

Project ID502173543
CreatedMarch 16, 2021
Last ModifiedMarch 12, 2022
SharedSeptember 3, 2021
Visibilityvisible
CommentsAllowed