-=READ ALL=- (If you don't want to read the giant wall of text: Super spam the flag. Arrows, WASD, or Mobile to move, R to restart, Space to skip, you can only skip every two seconds, and if you do so you won't be able to get onto cloud. Rest of instructions are in-project. Every level is 100% possible. Also, this game is very hard.) Instructions: ULTRA SUPER DUPER UBER SPAM THE FLAG UNTIL YOUR FINGERS HURT BEFORE PLAYING, OTHERWISE THE MOVING, SPINNING, AND OTHER SPECIAL PLATFORMS WON'T WORK Arrows, WASD or Mobile. (Note: this game is almost impossible on mobile for two reasons: 1. on mobile, you can't go exactly up. 2. if you get stuck, then you have to press R to reset, which obviously doesn't exist on mobile) R to reset the current level Space to skip (if you skip then your win won't save to cloud) (also you can only skip every 2 seconds, skipping too fast will not work) By the way, the number on the signboard is 1 more than the real level; it means "this level to the right", eg level 1's signboard says level 2 -> In case you didn't see the first one: At the start of it, you were trapped in the desert. After some hard work, you got to Level 100. You found water, but still did not get back home. This leads us to the start of this one. By the way, along the way to here, you found a hospital, so now, your epilepsy is fixed. :) You will need to pass all 150 of these levels to get back home. Will you be able to do it? (Every level is 100% possible, I've beaten it before) Other Info: The sequel to "Desert - A 100 Level Platformer" Play that one here: https://scratch.mit.edu/projects/395632091/ My favourite levels are 123 and the seesaw levels, they're really satisfying :) 1296 Blocks - my biggest project by far! This game is one of the hardest platformers on Scratch. Even I, the person who literally designed almost all the levels still took a very long time to beat it - 27 minutes and 8.939 seconds! If you would like to make your own levels, then go to this project: https://scratch.mit.edu/projects/564147333 ~~Credits~~ (there's a lot :P) @0014049 for the cacti @carot3 for the character @djpro (with @carot3's modification)/@11-JebbeJ-11 for the platformer engine @Anonymous_Null for levels 7 and 8 bug fix @mathsisfun_ for level 89 and 90 @LucianLC_ALT for the platform that spins around a point (it first appears in level 91) Algodoo (a program) for some rolling platform physics @Dimondcraft247 for noticing that I accidentally duplicated level 123 @Dimondcraft247 for Levels 131 and 132 inspiration @mathsisfun_ for the rolling ball physics in level 134 @education888 for levels 135 and 136 inspiration @MegamanPL for proposing and @Pracoco for adding it to the studio (i don't think this is actually gonna get featured lol) #games #all 11th September 2021 - My 10th most popular project, guess all those months of hard work paid off :D 16th September 2021 - Now my 8th most popular :O 27th February 2022 - Now 6th :P