Green flag = start game Arrow at top right corner = open shop Arrow at top right corner (again) = close shop Top left button = start wave ----------------------How to play!------------------------------- Buy (a) tower(s) with your starting money to prep. Click on turrets in shop to buy them then tap where ever on the map you want to place it. Collect money buy defeating enemies, the stronger the enemy, the more money you get. Each time an enemy reaches the end you don't get money and it takes away 1 of your 20 lives.
Thanks so much Warfame! For original game Explanation and Lore at the bottom vvv There is sometimes a glitch where an enemy gets stuck at the beginning of the track to fix just go into editor and place it on the track, it won't alter the game at all Update Ver 1.0 *Released. *Added Minigun Tower Update Ver 1.1 *Added Sniper Tower *MOAB Enemy (Wave 10) *Background Update Ver 1.2 *Added Dragon Enemy (Wave 20) Update Ver 1.3 *Added Canon Tower *Drone Enemy (Wave 30) Update Ver 1.4 *Added Background upgrade Update Ver 1.5 *New Tower!!!(???) Update Ver 1.6 *New Tower!!!(Double Laser) Update Ver 1.7 *New Perfect & Invisible Enemies! Update Ver 1.8 *New Tower Triple! Update Ver 1.9 *New Boss Pizza Zeplin Update Ver 1.10 *Cloner and summoned enemies added but not yet working *Actual use given to invisible *Invisible renamed to fake ----------------------------- Explanation & Lore: Enemies ----------------------------- Normal: The basic enemy Fast: Faster, but weaker than usual. Infused with the finest speed serums for best effect, unfortunate side effect of outer shell falling off revealing yellow innards Strong: Stronger, but slower than usual. Fell in clay, couldn't wash it off fast enough and it hardened, added protection at the cost of speed. Fake: Extremely weak but has to be hit, directs towers away from other enemies, gives no money upon death. Dummy used for testing purposes, escaped and on the run! Perfect: The culmination of all the best aspects, the combination between the fastest and strongest of circle kind attempt number 2 the engineers got it right. Bosses: The Egg: First experiment to make a stronger enemy, side worked on pulled outwards. Colour drained into a paled white. Nicknamed "The Egg" because of shape and colour. Experiments worked... sort of. Extreme health, struggles to move after experiment.