WASD Keys to move. Spacebar to sprint. Esc key/z to open ingame menu. "E" key while at a door to open it.
Note; Sadly, work on Osmia in Scratch has come to an end due to lag. However, I have decided to make it in Gamemaker! Updates are at the bottom of the notes and credits... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I wasn't planning on posting this at first, but then I figured that I could use some help with making the scripting a little less messy and more efficient (PARTICULARLY the tile base...it's running pretty slow with the brightness effects turned on). So, I figured give it a shiny name like "Housespawn" so people will actually look at it ('cause, srsly, people are gonna stop looking if I keep saying "Osmia Alpha 1.x"), and I posted it. Updates (since Alpha 1.2): -You can save and load games now! Hooray! -added a "portal" system...this basically means you can go in houses and stuff. -character (finally!) added! YAY! Character created by @theChAOTiC -completely revised scripting ('cause things were getting messy...) -changed menu (again!) -sprinting implemented (spacebar and hold) -footsteps added