Look at the instructions in my project about Super Mario 64 (1995) Start-Up project. UPDATE LOG: 02.24.2021 - Fixed Super Mario 64 E3 1996 Logo (especially the copyright) 02.27.2021 - Pressing the K key on your keyboard will make the cursor appear 03.03.2021 - Updated Super Mario 64 E3 1996 logo animation and timing 03.05.2021 - Updated Super Mario 64 E3 1996 logo animation once again 03.09.2021 - Updated Super Mario 64 E3 1996 logo animation even once again 03.10.2021 - Updated Super Mario 64 E3 1996 logo animation even, even once again 03.15.2021 - Updated Super Mario 64 E3 1996 intro audio 03.16.2021 - The removed unnecessary part that I don't need for this audio 03.21.2021 - Added cursor disappear in about 15.2 seconds when you're not using the cursor 03.23.2021 - Updated Super Mario 64 E3 1996 logo animation even, even, even once again, and few updates 05.04.2021 - Updated Super Mario 64 E3 1996 logo with a little gradient in the color that requires gradient and a few updates 05.05.2021 - Updated timing of Super Mario 64 E3 1996 logo 05.14.2021 - Updated letter "S" in the Super Mario 64 E3 1996 logo and updated Super Mario 64 E3 1996 start-up sound 05.15.2021 - Updated Press Start 05.27.2021 - Updated Super Mario 64 E3 1996 logo again 06.05.2021 - Updated logo again and again 06.09.2021 - Removed red dead pixel throughout every Mario's head frame by frame animation 06.20.2021 - Updated logo again, again, and again 06.28.2021 - Replaced the Scratch 3.0 version of Super Mario 64 E3 1996 build logo with a July 25th, 2020 Gigaleak logo 07.06.2021 - Updated position of Press Start 07.16.2021 - Updated HQ Mario 64 beta logo 10.24.2021 - Updated title 12.27.2021 - Fixed position of number 64 12.30.2021 - Fixed letter O for a proper shape 12.31.2021 - Fixed copyright symbol 01.07.2022 - Fixed letter S for a proper shape like O 05.29.2022 - Replaced the vector warp icon with the actual in-game one
This is the start-up of Super Mario 64 in E3 1996, and here are some changes to this build in Super Mario 64: (1): The UIs position is placed in the final position just like the final build, but the inverted coin and star counters are only for the earlier 1996 build. (2): Toad doesn't show up inside the Princess Peach's castle interior (3): The beta coin texture is still the same, but recolored in bright yellow (4): There is a coin surrounding next to the cannon in Bob-omb Battlefield (5): When Mario punched the other box, there is a 1-Up mushroom in Bob-omb Battlefield (6): Blah blah blah, watch the video of Super Mario 64 E3 1996 footage video (7): If you want to watch the animation of the Super Mario 64 E3 1996 logo, go watch the video. Sources: Super Mario 64 Spring 1996 footage Music Sources: Supremo Memeo Super Mario 64 E3 1996 Logo: Anonymous Nintendo Gigaleaker(s) Star Transition Icon: ExcellentGamer Title Screen texture: teh_supar_hackr