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[WIP] Overhauled Rocket Launch with working 0G

COcoolblockcoder2•Created February 14, 2021
[WIP] Overhauled Rocket Launch with working 0G
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Launch a rocket and do...stuff. I don't know, there's no objective other than that (yet). Try launching into space. Features: - Almost-realistic physics! - SAS system that usually doesn't hold heading! - Tons of lag! - Shoddy soup-o-sphere drag system! - Semi-realistic plume expansion and sound dampening! - Music in space! - Horrible controls! - Throttling! -speeding up in 0G Controls: Up - fire the engine Left and right- steer Mouse up and down - throttle T - SAS/hold heading S - tracking smoke A - a surprise K - another surprise How steering works: While the engine is running, you can gimbal it to steer. When it's not running, your only method of steering is with the RCS. And obviously, if you run out of RCS fuel, then you can't use the RCS to steer. In addition, RCS is weak at low altitudes, and the rotational force from gimballing is proportional to the amount of thrust, meaning that at low throttle the engine can't rotate the rocket as easily. If you're running out of either fuels, you can land on the pad to refuel. I know, it's pretty bad right now, but I'll hopefully get to make it better when I have more free time.

Project Details

Project ID487801142
CreatedFebruary 14, 2021
Last ModifiedFebruary 14, 2021
SharedFebruary 14, 2021
Visibilityvisible
CommentsAllowed

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