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Super Punch Out!! but it's Team Fortress 2

COCoinCatcher13•Created February 13, 2021
Super Punch Out!! but it's Team Fortress 2
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✫ SUPER PUNCH-OUT!! ✫ (v1.0) -Press space on the title screen to start the game- This is my recreation of Super Punch Out!! It includes all of the Super Punch Out opponents, complete with their unique move sets! ✫ HOW TO PLAY ✫ The opponents will try to punch you, and you must dodge their attacks and punch back! Some opponents require you to do certain things to take them out! Decode their attack patterns, and knock them out! ✫ CONTROLS ✫ Z - Left Hook X - Right Hook Z + Up Arrow - Left Jab X + Up Arrow - Right Jab C - Knock Out Punch (Only when KO meter is full) Left Arrow - Left Dodge Right Arrow - Right Dodge Down Arrow - Duck Repeatedly press Z and X when you're knocked down to get up. ✫ GENERAL TIPS ✫ - Use your KO Punches wisely, as you start your meter all over from 0. - Be smart with your punch interceptions. If your opponent attacks right after he blocks, then punch him. You will get the reward without having to do the work, although the timing is tough. - With enough practice, every fight will average around 15 seconds (or 0"15"00 on the timer) for a TKO, and 9 seconds (or 0"09"00) for a Knock Out on the 2nd knockdown. Not all characters can be KO'd, however. ✫ CHARACTER GUIDES ✫ - MINOR CIRCUIT - "Scout throws simple attacks, so he should be easy to take out. Stay on top of his timing!" "Watch out for Heavy's "Bear Hug". He does it as soon as he gets up! Stay on top of his attack." "Demo's Bull Charge is intimidating, but stand up to him! Throw a body blow when he comes in!" - MAJOR CIRCUIT - "Pyro fights dirty! Watch out for his spit attack! He does it as soon as he gets up! His headbutt attack is also delayed before doing it!" - WORLD CIRCUIT - "Sniper's clotheslines are destructive! Duck his attacks. They knock you down in one hit!"

Project Details

Project ID487707259
CreatedFebruary 13, 2021
Last ModifiedFebruary 14, 2021
SharedFebruary 13, 2021
Visibilityvisible
CommentsAllowed

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