please remix or credit this project to use it in a game USE ARROW KEYS. Run into an o-object to pick it up. PLAYER2 USE W A S D. credits below idea for VBMENJ is from https://scratch.mit.edu/projects/312961473/ credit to roblox items i guess? also i guess credit to mc for block-entity separation
2-player is now optional. see 2-player enabled? var new features: - s-objects: immovable q-objects. Because things get so pixelated when using VBMENJ, you can use these instead of dealing with pixelation. - sum-objects: s-objects that spawn sp-objects when touched by a player. - sp-objects: objects that can be summoned by sum-objects. Have toggle variables determining if they can be picked up, can picked up by both players, ignore slide changes or obey them, or are immovable. sp-objects can also be "spawnerless", meaning they start out visible and don't need to be summoned.