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Appel, Hot Garbo 2: Management Boogaloo

SCscheeepchit_remix•Created February 6, 2021
Appel, Hot Garbo 2: Management Boogaloo
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Part 2 levels: 21 (there's more in the Reposit Most of My Levels Pt. 2 :) 1. Wear, Tear, Immeasurable Care - Difficulty: Hard Frankly, an awful level that makes fun of the janky physics of those springboard-things. Probably possible no-death but don't try 2. Screenfailer Screenscroller - Difficulty: Easy Here I go with the gimmick levels again... 3. Wyrm the Gaunt - Difficulty: Easy (no-death: Medium/Hard) A worm gauntlet... that's it. Possible no death (obviously) and good for practising wall jumping 4. Seen It, Done It - Difficulty: Easyory) Welcome to my ever-expanding roster of levels (My Best Levels are also stored in a separate list on @-Paths- 's request)! Have fun! Level rankings: Easy, Medium, Hard, Insane, Extreme Levels with an asterisk are in "My Best Levels" vvv Comment below so can see your opinion vvv This project is made to store even more Descriptions! These Descriptions only account for the Pt. 2 levels. For Earlier levels: https://scratch.mit.edu/projects/473248635/ Your gravity is stronger than the enemies'. I have no idea why. Just bounce on 69 enemies and... that's it, really 5. Ethereal Ordeal - Difficulty: Insane DON'T SPAM PRECISE JUMPS INTO YOUR LEVELS, THEY ARE NOT FUN 6. Shannon, Again - Difficulty: Easy "Shenanigan" if you didn't get the pun 7. Safe and Not Sorry - Difficulty: Easy LAME 8. Chubby B. Goode - Difficulty: Medium Very meh labyrinth 9. Pixelated Imperfection - Difficulty: Medium gotta rack up the difficulty and quality 10. Facility 49 - Difficulty: Hard* Finally a decent level. With a boss skip, obviously. THE AMOUNT OF BUGS I'VE FOUND IS DEVASTATING 11. Rushed Ending - Difficulty: Hard Hilariously rushed ending 12. Distressing Confusion - Difficulty: Hard DON'T make confusing gameplay 13. E - Difficulty: Extreme E's BACK!!! 14. F - Difficulty: Extreme RIP E 15. Glitchy Boy - Difficulty: Insane For the sake of everyone's sanity DO NOT IMPLEMENT SPEEDRUNNING GLITCHES INTO YOUR LEVELS (explanation somewhere in page 331 in the 6620th overall post in the Repository forum by me: https://scratch.mit.edu/discuss/topic/469020/?page=331#post-4943115) 16. Prototype 3: GlitchyCube* - Difficulty: Extreme More info on this level here: https://scratch.mit.edu/discuss/topic/469020/?page=340#post-4950114 The level code in that post is invalid but the description still applies. The latest version removed the Boss due to a glitch and also because I hate the Boss. 17. SwitchGlitch - Difficulty: Extreme The unnerfed version of GlitchyCube. Only reserved for the most skilled 18. Rotten to the Core - Difficulty: Easy *casually clips through wall* 19. Wdymgdeco 2 - Difficulty: Insane* For Part 1 search the Repository 20. No Return Flights - Difficulty: Extreme Might need to nerf this later. The key currently serves no purpose :P Phew! 100 blocks! That's a milestone... 21. Confined Compartment - Difficulty: Easy Taking a break from hard levels

Description

Loud Music Warning...? (check repository for new lvls) Request for help or brag in the comments down below All levels are impossible no-death unless stated otherwise because most of them involve an invincibility-frame-abuse of some kind. ;) Music: Okiba Crackdown by Bossfight

Project Details

Project ID484450540
CreatedFebruary 6, 2021
Last ModifiedMarch 29, 2022
SharedFebruary 8, 2021
Visibilityvisible
CommentsAllowed

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