random stick figure & maxine have decided to help us test my collision thing WARNING: these following controls are not mobile-friendly press (or hold) space to spawn more red squasherballs to squish the characters, just like in the title press (or hold) o to spawn pink bumpers that fling characters high into the air press (or hold) f to spawn fireballs, burning players & making them run faster press (or hold) z to spawn teal plasmaballs, "zapping out" and vapourising characters, forcing them to respawn press (or hold) e to spawn yellow thunderballs to electrocute characters into ash piles! they will have to respawn after this, too press (or hold) b to spawn poorly-drawn bombs which first bounce around to squish players, then explode & cause them to be flung if you don't believe that this is all clones of a single sprite, see inside :) DISCLAIMER: for bigger objects like the clock hands, thunderbolts or objects with their size changed, this may not work as well... this is just a proof of concept demo of course
@Kyle3912Again plans "Squishy Mayhem" (based off @jakenoahRises's "Boing!") to have all the objects in one sprite & for some objects to cause different effects other than squishing, such as burns & zaps. However, he doesn't know how to do it, so by using scripts inspired by the "Giant Bubble Room" in the Scratch UNLIMITED Remix Resort, I came up with a small test! Click [See inside] to see how it works! Please note that the final "Squishy Mayhem" will be way more refined & could have different animations. Credit to all, especially @Kyle3912Again and @jakenoahRises!