Instructions: This is the rig for me, Skelepound. I will be using it in every game with me in it, and it is controlled by many variables. To use the rig yourself, click see inside, go to the sprite called "Just for you" and change some of the variables. Then run it, and watch what happens! Also, all of the "degrees" variables are for rotating me, but they use my degrees system, not Scratch's. What each variable does: SkelepoundAngle: Rotates my entire body. SkelepoundArmLAngle: Rotates my left arm. SkelepoundArmLSize: Resizes my left arm. SkelepoundArmRAngle: Rotates my right arm. SkelepoundArmRSize: Resizes my right arm. SkelepoundDirection: This flips me. If this is odd, I'll face left. SkelepoundHeadAngle: Rotates my head. SkelepoundHeadSize: Resizes my head. SkelepoundLegLAngle: Rotates my left leg. SkelepoundLegLSize: Resizes my left leg. SkelepoundLegRAngle: Rotates my right leg. SkelepoundLegRSize: Resizes my right leg. SkelepoundSize: Resizes my entire body. SkelepoundX: Moves me along the X axis. SkelepoundY: Moves me along the Y axis.
All of this is by me.