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Homeworld Defender - Part 2

DAdatamonkey•Created February 14, 2015
Homeworld Defender - Part 2
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Instructions

This is part 2 of Homeworld Defender. This part adds: * Another character (Robot) which moves along a fixed path until it reaches the edge of the screen. * Collision detection - when Giga's ship hits the robot, the robot hides and a new one appears * Scorekeeping - When Giga hits a robot, the score goes up by one. The full game can be found here: http://scratch.mit.edu/projects/47819652/

Project Details

Project ID48030242
CreatedFebruary 14, 2015
Last ModifiedFebruary 14, 2015
SharedFebruary 14, 2015
Visibilityvisible
CommentsAllowed