*NOTE* My Blender animations display as ezgifs becuase Blender exports as an AVI, which is not compatible with Scratch. The gif maker allows me to convert this AVI file into a Scratch-friendly format. This took about 2 hours for model edits, and 40 minutes-1 hour for the animation. Took about 20 minutes to render, but rendering is hands-off so it doesn't really count A first test of the wip Rippletail model, using one of @Magma-Heart's awesome lines! I still need to add fur (Deciding whether I want to do bezier curves/nurbs circle method or the traditional Blender fur), add retractable claws, add wounds, and customize the mesh's proportions. I fixed the mouth shape keys and added a second bone to each ear for more flexibility, though I need to fix the weight painting for the new bones. Did lipsync for the first time with this model type, worked better than I had expected! now to figure out how the heck beavers work