Space key to continue. NOTE - The larger ships are reserved for Copeland until we give the technology to other nations, or until one is sunk (the winning nation would get the tech). The larger ships are the strength of 2 ships, and the largest is the strength of 3. (if you don't like the music, press the green flag and it c h a n g e s - i added two more) Add your own nation in another island if you want because why not. If you do - follow the same remix chain. ATTACKING: Battalions (max = number of cities / 2) - use them to defend cities. Nobody can get past them without using 1 more than you have to defend them (e.g. 3v2 = attacker victory, 2v2 = defender victory). Walls: these take one turn to be destroyed. Ships: same as battalions (more ships = victory attack) RULES (I know, groan, but gotta be done): 1) Don't go "Lol i take three islands in one go". The only reason Copeland starts large is because it's so that it isn't just one slide at the start as that's boring. 2) Don't annex other peoples' nations in one go. 3) Don't make yourself OP. (pretty much 1 and 2 as well) 4) Don't overload the project with 5+ slides every remix, or by spamming stupid numbers of cities. 5) Be original. Maybe try a different style to Copeland (if it's the same colour and the such, it just looks like an extension of Copeland gone wrong) 6) Actually do the information box otherwise it all breaks because there aren't enough for it to make sense. 7) Actually do the relations box otherwise it all breaks because there aren't enough for it to make sense. 8) (new) Don't just move your nation when you get attacked. If you lose, then you can make a new one AFTER you have lost. ok bye Remix tree: https://scratch.mit.edu/projects/415784653/remixtree
Credit to everyone on the remix tree.