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3D Perlin Noise Terrain Engine v3

LALayzej•Created February 7, 2015
3D Perlin Noise Terrain Engine v3
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Instructions

Use the arrow keys to scroll around. Change frequency and amplitude of any of the four octaves to change the properties of the terrain. FOR SPEED Run it here: http://phosphorus.github.io/#46937012

Description

V3 - Now uses precomputed perlin matrix for extra speed. Uses four octaves of Perlin noise ( http://scratch.mit.edu/projects/33521556/ ) to generate the terrain. By default each octave is twice the frequency and half the amplitude - but you can adjust that with the sliders.

Project Details

Project ID46937012
CreatedFebruary 7, 2015
Last ModifiedJuly 4, 2015
SharedJuly 4, 2015
Visibilityvisible
CommentsAllowed

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